BLOG POSTS
Some thoughts on disrupting (game) publishing
Thinking through the ongoing evolution of power dynamics between game developers and publishers, with some reflections on my trip to PAX East 2020
Designing Puzzles, Games, Worlds
Some (amateurish) thoughts on game design and the role of the “player” in designing game puzzles and worlds for discovery and enjoyment
What I’ve Learned Chatting Across the Gaming Industry
Some high-level thoughts after ~30 conversations across gaming, including AAA publishers, esports leagues and teams, investors, and other industry players
Cyan’s Worlds: Myst and Riven
A love letter to one of my favorite games of all time – Cyan’s Riven, and the games and gaming experiences that defined my youth and continued love of games